Available for Work

ADRIAN
LORENČIČ

A certified Game Developer who loves playing and developing games.

Why Choose me

Why Work with Me

Crafting Worlds, One Idea at a Time

From core mechanics to immersive storytelling, I design gameplay experiences that engage, challenge, and entertain. My focus is always on player experience and creative balance.

Code that Powers Play

I bring ideas to life through clean, efficient code. Whether it's building custom gameplay systems or optimizing performance in Unity, I thrive on solving technical challenges with elegant solutions.

Teamwork that Builds Games

Great games are made by great teams. I love collaborating with artists, designers, and fellow devs—turning shared visions into polished, playable realities.

2020 ~ Current

My Work

CornPop
CornPOP-napis-transparent
Mystery Waters
Defender's Dynasty
The Balls

Certificates

Unity Certified Associate: Game Developer
Master the Art of Writing Clean Code In C#
Learn To Make An Awesome Builder-Defender Game In Unity
The Psychology Of Games - Secrets Of Good Game Design
Unity Enviroment Design
Mastering LINQ with C# and .NET
my Process

My Creative Workflow

1. Concept & Design

Every game starts with an idea. I define the core mechanics, player experience, and visual direction—making sure the concept is both fun and feasible.

2. Development & Iteration

Using Unity and C#, I bring the game to life through code. I build systems, implement art and audio, and constantly playtest to fine-tune gameplay and performance.

3. Polish & Launch

I refine the user experience, squash bugs, and optimize performance. Once everything feels just right, it’s time to launch—and support the game with updates and feedback-based improvements.

5+ Years in Game Development

From indie prototypes to polished releases, I’ve spent the past 5 years mastering the art of game creation—turning ideas into experiences that players love.

Full-Cycle Projects Shipped

I've successfully brought multiple games from concept to release—handling design, development, iteration, and post-launch updates with a focus on quality and player feedback.

Quality that Connects

Whether it’s a contract project or a personal release, my goal is always the same: deliver games that meet expectations and leave a lasting impression.

Have a Project in Mind?

Let’s Turn your Ideas
into Reality

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